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     Boris FX is a leading developer of visual effects, titling, video editing, and workflow tools for broadcast, post-production, and film professionals. Boris FX products have grown to serve over a million artists worldwide. The company’s success lies in its ability to tightly integrate and leverage technologies through strong partnerships with Adobe, Apple, Avid, Blackmagic, Grass Valley, Nexidia, Sony, Quantel and other leading developers of video editing software. In 2014, Boris FX acquired Imagineer Systems, the Academy Award-winning developer of mocha planar tracking software. In 2016 Boris FX acquired GenArts Inc. and added the flagship Sapphire product to the BorisFX product fami License Control Window displays information about how many Days Remain in the Trial Period, the Install Date, the Name, the Company Name, e-mail address you entered etc. To activate online please have your full Continuum Complete or Unit serial number ready.Enter your serial number in the designated field if it isn’t filled in already.You can close the License Control Window. If the watermark persists over your footage please change a parameter in the filter to force the frame to re-render or restart your editor.You can close the License Control Window. If the watermark persists over your footage please change a parameter in the filter to force the frame to re-render or restart your editor.As one of the original plug-in packages for Flame, Media Composer and After Effects, Sapphire has made an impact on literally thousands of films, commercials and TV shows for over 20 years. Also announced in September, Sapphire 10 was released with some very cool new filters and features. To accompany this release we have been cranking out tons of great new Sapphire tutorials videos with pro trainers, such as John Dickinson of Motionworks.net.For many years, mocha has been a well-loved tool in the VFX industry – used by After Effects, Flame and Nuke artists for rock solid planar tracking, deep roto tools and the amazing object removal module. In June of 2016, we launched mocha Pro 5 which is probably the most significant release in Imagineer’s 15-year history.
With excellent help from the Boris FX team, mocha Pro has been made into a plug-in that will run inside almost every host application in editing and post (including Avid). Supporting editing systems like Avid Media Composer and Adobe Premiere has long been a popular request from our customers. Adding plug-in capabilities, plus new GPU accelerated tracking and OFX/Adobe improvements, has made v5 a huge hit.

You will create multiple tracks for this effect. You will use several different media types, including Spline Primitive, Still Image File, Color, Gradient and Natural Media. 1. Choose File > New Project or type Shift-Command-N (Macintosh) or Shift-Control-N (Windows). A new project is created and a new composition appears in the timeline. 2. Press the Media icon on the Video 1 track and choose Spline Primitive from the menu that appears. This creates a rectangular Spline Primitive track. 3. Click the Track Selector button at the bottom of the Controls window or press F to toggle to the Face track. The Face track is called a Path track when you work with Spline Primitive media. The Spline Primitive tabs appear in the Controls window. 4. In the Shape tab in the Controls window, click the Arrow tab to assign the Spline Primitive an arrow shape. Choose Right from the Arrow Type menu. The track is automatically renamed Arrow. Click the disclosure triangles to close the Arrow track. 5. Press the Media icon on the Video 2 track and choose Still Image File from the menu that appears. In the dialog box, choose ìBullseye.pct,î located in the Tutorial Files folder on the Boris Red CD and click Open. 6. Click the bottom of the Timeline window to deselect the Bullseye.pct track. 7. Click the Add Color Media button in the timeline to create a 3D Plane track with Color media. The Face track is selected by default. The Color Media tab appears in the Controls window. 8. Assign the track a black color. Rename the track ìBlack.î Click the disclosure triangle to close the Black track. 9. Drag the Black track to the bottom of the timeline. As you drag a black line appears around each track. When the black line is below the Bulleye.pct track, release the mouse button. 10. Click the bottom of the Timeline window to deselect the Black track. 11. Click the Add Gradient Media button in the timeline to create a 3D Plane track with Gradient media. This creates a Gradient track. The Face track is selected by default and the Gradient tabs appear in the Controls window. Instead of adjusting the gradient yourself, you will apply a preset style from the Style Palette. 12. Choose Window > Show Style Palette or press Command-7 (Macintosh) or Control-7 (Windows) to display the Style Palette. Click the Gradient tab in the Style Palette. Arrow tab Tutorials 49 • • • • • • 13. Choose Radial from the Category menu. 14. Double-click the AquaBlue thumbnail to apply it to the gradient track. If your Radial category does not include the AquaBlue setting, you can simply double-click any setting that you like. 15. Click the disclosure triangle to close the Gradient track. 16. Click the bottom of the Timeline window to deselect the Gradient track. 17. Click the Add Natural Media button in the timeline to create a 3D Plane track with Natural media. This creates a Natural Media track. The Face track is selected by default and the Natural Media tabs appear in the Controls window. Instead of adjusting the Natural Media yourself, you will apply a preset style from the Style Palette. 18. Click the Natural tab in the Style Palette. Choose Marble from the Category menu. 19. Double-click the Natural thumbnail to apply it to the Natural Media track. (This category may include several thumbnails called Natural. Just double-click one that you like.) If your Marble category does not include the Natural setting, you can simply double-click any setting that you like. 20. Close the Style Palette. Your timeline should now look like the illustration at right. In the next section you will apply masks to your effects



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